If one opens the Yggdrasill Core Rulebook and reads every word, every page, every chapter chronologically, cover to cover, one’s first impression might be that this book is much more a campaign setting than a rules set. As a last observation, I might be wrong about waning interest, for translation and publication, particularly for a company like Cubicle 7, with so many projects underway, might just take a long, long time. I say this because the English offerings appear at least two publications behind the French catalog in what the companies are terming the “official campaign.” My French is nonexistent, but I would hazard to say that the two supplements not yet available in English are “The Children of Halfdan” and “Hrolf Kraki’s Saga” (a saga, incidentally, up next in the Poul Anderson survey, should I happen to resurrect it). In fact, at long last now I can afford to read rpgs and their various supplements as leisure material! And yet others’ enthusiasm for the Yggdrasill game - at least in the English version - might be waning. I know that I have spent far more dollars in rpgs in the last year than I ever would have simply because of how much more affordable and convenient PDFs are.
Yggdrasil rpg handbook pdf#
I know very little about business, but Yggdrasill’s (and many other games’) success might owe something to the PDF revolution in game disbursement, a new paradigm in which digital products are sold direct to consumers from publishers or online “warehouses” like DriveThruRPG. In fact, it might be an interesting future article simply to go through Cubicle 7’s entire offering. It is translated into English and republished by England’s Cubicle 7, a company more recognizable for a host of other role playing games such as The One Ring (the current official Middle-Earth roleplaying game) and Doctor Who. Yggdrasill originally is published by a French company called Septieme Cercle (yes, follow that link for a gorgeous image! or check out this panoramic one here). But with Yggdrasill the northern thing is the whole thing, and that’s catering to a specific taste indeed!Īnd yet it seems to be working. But in most games where efforts are made to make the northern atmosphere “authentic” - well, they’re not actually “games,” per se, so much as they are campaign settings and supplements, productions such as Lands of the Linnorm Kings in Pathfinder’s Inner Sea setting for Golarion, and The Northlands Saga in Frog God’s Lost Lands setting, and both of these properties actually are about single regions within much larger campaign settings.
Yggdrasil rpg handbook series#
Perhaps I shouldn’t: Vikings appears to be a popular TV show perhaps that series inspired some gamers to go “full Viking.” The “northern thing” clearly is a mainstay of traditional fantasy gaming, an aspect derived from popular fantasy fiction.
I also guessed that some others in my community would try it out, as well, and they have.īut as I consider just how many other areas of the globe might have the dynamic of interest that I enjoy, I question how viable a business project Yggdrasill might be. When I first learned about the game just over a month ago, I knew that this “blood brother” would play the game with me. Within my close community, I am nearly alone in my passionate interest - but for one dear friend, who identifies as Norse neopagan. This is because I’ll move onto running other games, one of which already is underway: Yggdrasill.Īt first glance Yggdrasill caters to a niche crowd, and I’m certainly a member of that company. It’s unlikely that, with increased time, though, I’ll be returning to the Anderson survey. The time share for these recreational pursuits was almost wholly dominated by my weekly Pathfinder campaign, a campaign that now finally might be coming to an end. New responsibilities at home decreased available time for my recreational pursuits, 3.
Anderson’s two-book Operation Chaos was an absolute drudge of a read, requiring a recovery period that only now might be over, 2.
Routine visitors to this site might remember my survey of Poul Anderson’s works, a regular column that has been on indefinite hiatus for about two years now.